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Skychart of faerun
Skychart of faerun




skychart of faerun

It gives Sharn a rough size of 6 miles across, with a rough estimate of "16.5 square miles of occupiable city in the lower wards. Sharn Size: On the sharn map, I used the estimates Liane the Wayfarer came up with on this forum post.

Skychart of faerun full#

So, 20mph at 10 hours (assuming one shift of work to pilot) is 200 miles per day, but going the full 24 hours is 480 miles per day. This resource (for 3.5/PF) listed it as 20mph.

skychart of faerun

Airship Speed: Based on listed speeds an airship can travel about 11 miles an hour.Press ESC again or click on the compass icon to turn off the navigation tool.When you are done, double click to close the path, or press the ESC key.Click again to set a point in the journey.Lands to the East To the east lie many of the older nations of the Realms, including the Western Heartlands of Faerûn those. The lands beyond the North can be roughly divided into. Move your mouse to draw a line with a tooltip that shows bearing and distance. Faerûn The vast central continent of Toril, Faerûn is a land mass divided by a great sea known as the Inner Sea, or the Sea of Fallen Stars.When you click a location, it will mark it as your start point. Click on the Compass Icon in the right hand tools section.The navigation tool does not accomodate for curvature of the planet. This is a list of fictional regions, geographical features, and other locations on the continent of Faerûn from the Forgotten Realms setting. Those who are paying attention notice there is a slight glimmer of bluish-white arcane light from the hilt of Moonpetal before it subsides and Kess ties the scabbard to her belt. The mouse wheel or zoom buttons to the right will zoom the map in and out to various zoom factors. Basic ControlsĬlick and drag the map to move it around. I would also gladly build a higher res, more complex version of this like the Midgard Map I created for Kobold Press ( ) if approached to do so. Reach out or follow me on twitter: do not own any copyright in this map except for the code, and if asked to remove it I will promptly comply. The distances and placements are not guaranteed to be accurate according to any particular version of Eberron.

skychart of faerun

The map coding uses the leaflet.js libraries with some minor modifications. I stitched in higher resolution images so the map tiling would allow for farther zooming in. This map is a derivative fan wrok, usin the official map images from WOTC (lee moyer), and positioned based off of an old full world map found here. I built this map for my group to be able to have a full world map and measure distance for travel. Rather than overtly confronting other deities, Shar seeks to gain power by subverting mortal worshipers to her faith.Welcome to the interactive Eberron Map. Their primordial feud has resulted in the creation of many other deities. She has battled her sister since shortly after their creation. The Witches Three are the Chosen of Shar, and also her daughters, a mockery of Mystra's Seven Sisters. Shar holds power over all who use the Shadow Weave. Among her worshipers are the Shadovar (the citizens of Thultanthar, a floating city which is home to the survivors of ancient Netheril who fled into the shadow plane before Karsus's Folly). In addition to her clerics, Shar maintains an elite order of sorcerer monks who can tap Shar's Shadow Weave. The clergy of Shar is a secretive organization that pursues subversive tactics rather than direct confrontation with its rivals. Races of Faerûn is an optional supplemental sourcebook for the Forgotten Realms campaign setting of Dungeons & Dragons. She is also the creator of the Shadow Weave, meant as a counterpart and to foil the Weave, controlled by Mystra, the goddess of magic. Her divine realm is the Palace of Loss in the Plane of Shadow, and her domains are Cavern, Darkness, Evil, and Knowledge.

skychart of faerun

Shar's symbol is a black disk with a deep purple border. Among her array of twisted powers is the ability to see everything that lies or happens in the dark. Counterpart to her twin Selûne, she presides over caverns, darkness, dungeons, forgetfulness, loss, night, secrets, and the Underdark. Shar, the Mistress of the Night, is the goddess of darkness, and the caverns of Faerun, as well as a neutral evil greater deity.






Skychart of faerun